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Security 23 June 2026

Meta releases SAM 3.1 for faster real-time video tracking

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AI at Meta Blog · 1 month ago

Meta announced SAM 3.1 — an updated version of the Segment Anything Model (SAM 3), designed to significantly improve the efficiency and accessibility of video processing.

This new iteration introduces object multiplexing — a key innovation that allows the model to track up to 16 objects in a single pass. This architectural change eliminates redundant computations and memory bottlenecks, leading to a substantial increase in throughput: specifically, doubling the processing speed for videos with average objects from 16 to 32 frames per second on an H100 GPU.

SAM 3.1 provides real-time object tracking in complex, crowded videos while simultaneously reducing overall GPU resource requirements. This makes high-performance AI applications more feasible on more compact and accessible hardware. Furthermore, Meta continues to expand the SAM ecosystem by releasing SAM 3D — a toolkit for 3D reconstruction of objects and people, and launching the Segment Anything Playground for broader community experimentation.

Why it matters

  • Significantly increases video processing efficiency, doubling throughput.
  • Implementing object multiplexing makes high-performance AI accessible on less powerful hardware.
  • Advances the entire SAM ecosystem with 3D reconstruction capabilities.

Key facts

  • SAM 3.1 is a replacement for SAM 3.
  • Uses object multiplexing to track up to 16 objects in a single pass.
  • Processing speed increases from 16 to 32 FPS on H100 GPU.
  • SAM 3.1 provides real-time object tracking in complex scenes.
  • Meta also released SAM 3D for 3D reconstruction.
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